#include <room.h>
inherit TRANS_ROOM;

void create()
{
        set("short", "马厩");
        set("long", @LONG
这是军营边上的马厩，常年供应新鲜草料。此地民风淳朴客人只
要带马来，马夫们就会把马牵到马厩好生照看，将它们喂饱饮足，再
洗刷得干乾净净。一直伺候到客人离城上路。马厩雨檐下的烂木柱上
钉着块破木牌(paizi)。
LONG );
        set("exits",([
                "east" : __DIR__"bingying",
                "north"  : __DIR__"business",
                "up"   : "/clone/shop/dali_shop",
        ]));

        set("outdoors", "dali");
        set("no_fight", 1);
        set("objects", ([
                "/clone/horse/zaohongma": 1,
                "/clone/horse/huangbiaoma": 1,
                "/clone/horse/ziliuma": 1,
                "/clone/npc/mafu": 1,
        ]));
	set("coor/x", -19150);
	set("coor/y", -6910);
	set("coor/z", 0);
	setup();
        replace_program(TRANS_ROOM);
}